Gabriel Winslow-Yost

Gabriel Winslow-Yost is Assistant Editor at The New York Review. (October 2015)

  • The Dark Master of Russian Film

    January 31, 2015

    The wonder about late Russian filmmaker Alexei German’s Hard to Be a God is not that it took so long to make, it’s that it got made at all.

  • Grim Fragments of the Great War

    August 6, 2014

    Jacques Tardi’s It Was the War of the Trenches is one of the most passionately bleak works in the history of comics.

  • Parasites in Eden

    June 6, 2014

    “I draw a lot of weird doodles on scraps of paper,” says the Canadian cartoonist Jesse Jacobs—true of most cartoonists, no doubt. But few cartoonists’ work is as suffused with the spirit of the doodle as Jacobs’s.

  • The Joys of 'Mere'

    July 22, 2013

    One of the joys of Mere, the new book by the cartoonist C.F., is how thoroughly it resists categorization, or even basic explanation.

  • A Mind Among Pigs

    May 10, 2013

    While we have some idea of what is going on in Shane Carruth’s Upstream Color, we have no idea how we’re supposed to feel about it.

  • In the Zone of Alienation: Tarkovsky as Video Game

    May 1, 2012

    Zona, Geoff Dyer’s recent book about Andrei Tarkovsky’s masterpiece Stalker, has been much discussed for its almost comically thorough dissection of the celebrated 1979 art film. And yet, after reading it, I was left feeling that something was missing. In both the book and the deluge of Stalker coverage its release has occasioned, perhaps the most crucial, and most popular, part of the film’s afterlife has gone entirely unremarked: the video game version. Between 2007 and 2010, a Ukrainian video game developer named GSC Game World to create a series of first-person shooter game adaptations of the film. And while they all have the elements of a standard action game—guns, monsters, missions, traps, loot—much of the player’s activity is oddly in keeping with Stalker’s spirit, sometimes even managing to expand upon it.

  • IndieCade East

    February 15, 2013 — February 17, 2013

    A festival of independent games with a quirky array of workshops, lectures, contests, and parties.